World In-flight Entertainment Market was valued at USD XX Billion in the year 2019. World In-flight Entertainment Market is further estimated to grow at a CAGR of XX% from 2020 to reach USD XX Billion by the year 2028. The North America region holds the highest market share in 2020 and the Asia Pacific is considered as the fastest growing market in the forecasted period. At a country level, US, China are projected to grow strongly in the coming years due to increasing density of population and funding through Research and Development.
The World In-flight Entertainment Report 2020-2028 covers market opportunities and challenges, key market regulations’ information, analysis of new products from the market players and key market trends, market share analysis for key players, supply chain and value chain analysis, product and Fit trends, pricing analysis, emerging applications, technologies and major recent developments. This information has also been provided for the major country markets in these regions. Market shares, size and growth potential are assessed for these major country markets. Market opportunities, challenges, government regulations, market share analysis by major competitors, recent major market developments (product launches, M&A, partnerships, etc.) and other information have been covered for the major country markets listed in this section.
On the basis of Type, the market is divided as Hardware, Connectivity and Content. In which Hardware for the largest market share due to increasing demand in future market trends. Regional breakdown and deep analysis of each of the aforesaid segments is included for North America, Europe, Asia-Pacific, and ROW.
Market player analysis of major companies such as FDS Avionics Corp., Global Eagle Entertainment Inc., Gogo Inc, Honeywell International Inc, Inmarsat PLC, Lufthansa Systems, Panasonic Avionics Corporation, SITA, Safran, and United Technologies Corporation and others.
Scope:
Report Data
Market
Forecast 2022
XX million/billion (2022-2032)
CAGR 2022 - 2032
%
Analysis Period
2022 - 2032
Base Year
2021
Forecast Data
2022 - 2032
Segments Covered
By Type, By Application, And by Regions
Regional Scope
North America, Europe, Asia Pacific, Latin America, and Middle East & Africa
4 Industry Trends (Page No. - 42) 4.1 Introduction 4.2 PESTEL Analysis 4.3 Porter’s Five Forces Model 4.2.1 Threat of new entrance 4.2.2 Threat of substitute product 4.2.3 Bargaining power of buyer 4.2.4 Bargaining power of supplier 4.2.5 Intensity of competitive rivalry
5 In-flight Entertainment Market Type Analysis (Page No. - 51) 5.1 Introduction 5.2 Benchmark Market Revenue Analysis by Type, 2014-2018 5.3 Estimated and Projected Market Analysis by Type, 2020-2028 5.4 Y-o-Y Growth Trend Analysis 5.5 Hardware 5.5.1 Portable Hardware 5.5.1.1 Rising Demand for Thin and Lightweight Systems 5.5.1.1.1 Dockable Seatback Units 5.5.1.1.2 Removable Storage Devices 5.5.1.1.3 Others 5.5.2 Non-Portable Hardware 5.5.2.1 Devices Increases the Overall Weight of an Aircraft 5.5.2.1.1 Embedded Seatback Units 5.5.2.1.2 Seat Electronic Boxes 5.5.2.1.3 Media Servers 5.5.2.1.4 Others 5.6 Connectivity & Communication 5.6.1 Wired 5.6.1.1 Delivers Stable Internet Speed With Secure Connections 5.6.1.1.1 Wires & Cables 5.6.1.1.2 Ethernet Switches 5.6.1.1.3 Control Units 5.6.1.1.4 Others 5.6.2 Wireless 5.6.2.1 Enhancing In-Flight Experience of Passengers By Implementing Bring Your Own Device (BYOD) Concept 5.6.2.1.1 Wireless Hotspot Gateway 5.6.2.1.1 Wireless LAN Controller 5.6.2.1.1 Wireless Access Points 5.6.2.1.2 Antenna 5.6.2.1.3 Others 5.7 Content 5.7.1 Stored Content Services 5.7.1.1 Increasing On-Demand Video Streaming 5.7.2 Streamed Content Services 5.7.2.1 Rising Focus on Live Streamed Content Services 5.7.2.1.1 In-Flight Media 5.7.2.1.2 In-Flight Information 5.7.2.1.4 In-Flight Internet 5.7.2.1.5 In-Flight Online Shopping/Advertisement 5.7.2.1.6 In-Flight Phone/Messaging/Email 5.7.2.1.7 Others
6 In-flight Entertainment Market Service Type Analysis (Page No. - 60) 6.1 Introduction 6.2 Benchmark Market Revenue Analysis by Service Type, 2014-2018 6.3 Estimated and Projected Market Analysis by Service Type, 2020-2028 6.4 Y-o-Y Growth Trend Analysis 6.5 Air-to-Ground Technology 6.6 Satellite Technology
7 In-flight Entertainment Market Aircraft Type Analysis (Page No. - 67) 7.1 Introduction 7.2 Benchmark Market Revenue Analysis by Aircraft Type, 2014-2018 7.3 Estimated and Projected Market Analysis by Aircraft Type, 2020-2028 7.4 Y-o-Y Growth Trend Analysis 7.5 Video Display Systems 7.6 Data Connectivity 7.7 Flight Control Computers 7.8 Flight Tracker 7.9 Others
8 In-flight Entertainment Market Class Analysis (Page No. - 75) 8.1 Introduction 8.2 Benchmark Market Revenue Analysis by Class, 2014-2018 8.3 Estimated and Projected Market Analysis by Class, 2020-2028 8.4 Y-o-Y Growth Trend Analysis 8.5 Narrow-Body Aircraft 8.6 Wide-Body Aircraft 8.7 Business Jets 8.8 Very Large Aircraft
9 In-flight Entertainment Market Fit Analysis (Page No. - 75) 9.1 Introduction 9.2 Benchmark Market Revenue Analysis by Fit, 2014-2018 9.3 Estimated and Projected Market Analysis by Fit, 2020-2028 9.4 Y-o-Y Growth Trend Analysis 9.5 First Class 9.6 Business Class 9.7 Premium Economy 9.8 Economy
10 In-flight Entertainment Market Technology Analysis (Page No. - 81) 10.1 Introduction 10.2 Benchmark Market Revenue Analysis by Technology, 2014-2018 10.3 Estimated and Projected Market Analysis by Technology, 2020-2028 10.4 Y-o-Y Growth Trend Analysis 10.5 Line Fit 10.6 Retrofit
11 In-flight Entertainment Market Application Analysis (Page No. - 87) 11.1 Introduction 11.2 Benchmark Market Revenue Analysis by Application, 2014-2018 11.3 Estimated and Projected Market Analysis by Application, 2020-2028 11.4 Y-o-Y Growth Trend Analysis 11.5 OEM 11.6 Aftermarket
12 In-flight Entertainment Regional Analysis (Page No. – 95) 12.1 Introduction 12.2 North America 12.2.1 Benchmark Market Revenue Analysis by Country, 2014-2018 12.2.2 Estimated and Projected Market Analysis by Country, 2020-2028 12.2.3 U.S. 12.2.4 Canada 12.3 Europe 12.3.1 Benchmark Market Revenue Analysis by Country, 2014-2018 12.3.2 Estimated and Projected Market Analysis by Country, 2020-2028 12.3.3 U.K. 12.3.4 Germany 12.3.5 France 12.3.6 Rest of Europe 12.4 Asia-Pacific (APAC) 12.4.1 Benchmark Market Revenue Analysis by Country, 2014-2018 12.4.2 Estimated and Projected Market Analysis by Country, 2020-2028 12.4.3 Japan 12.4.4 China 12.4.5 India 12.4.6 Rest of APAC 12.5 Rest of the World (RoW) 12.5.1 Benchmark Market Revenue Analysis by Country, 2014-2018 12.5.2 Estimated and Projected Market Analysis by Country, 2020-2028 12.5.3 Middle East 12.5.4 Africa 12.5.5 Latin America
13 Company Profiles (Page No. - 115) (Overview, Products & Services, Strategies & Insights, recent Developments) * 13.1 FDS Avionics Corp. 13.2 Global Eagle Entertainment Inc. 13.3 Gogo Inc 13.4 Honeywell International Inc 13.5 Inmarsat PLC 13.6 Lufthansa Systems 13.7 Panasonic Avionics Corporation 13.8 SITA 13.9 Safran 13.10 United Technologies Corporation 13.11 Thales Group 13.12. Viasat Inc. 13.13. Burrana 13.14. Kontron S&T AG 13.15. Stellar Entertainment Group 13.16. EchoStar Corporation 13.17. Marlink 13.18. Inflight VR 13.19. IMMFLY 13.20. SmartSky Networks 13.21. SkyLights 13.22. Satcom Direct, Inc. 13.23. Aeroplay Entertainment 13.24. IMAGIK International Corporation 13.25. onBoard 13.26. Inflight Dublin 13.27. HMG Inflight 13.28. SkyTheater 13.29. Touch inflight solutions 13.30. Bluebox Aviation Systems Ltd. 13.31. Global ONE Media 13.32 BAE Systems 13.33 Cobham Plc 13.34 Eutelsat 13.35 Iridium Communications Inc. TABLE 1 WORLD IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED REGIONAL ANALYSIS, 2020-2028 (USD MILLION) TABLE 2 WORLD IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY TYPE, 2014-2018, (USD MILLION) TABLE 3 WORLD IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 4 WORLD IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY SERVICE TYPE, 2014-2018, (USD MILLION) TABLE 5 WORLD IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED SERVICE TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 6 WORLD IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY AIRCRAFT TYPE, 2014-2018, (USD MILLION) TABLE 7 WORLD IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED AIRCRAFT TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 8 WORLD IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY CLASS, 2014-2018, (USD MILLION) TABLE 9 WORLD IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED CLASS ANALYSIS, 2020-2028 (USD MILLION) TABLE 10 WORLD IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY FIT, 2014-2018, (USD MILLION) TABLE 11 WORLD IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED FIT ANALYSIS, 2020-2028 (USD MILLION) TABLE 12 WORLD IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY TECHNOLOGY, 2014-2018, (USD MILLION) TABLE 13 WORLD IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TECHNOLOGY ANALYSIS, 2020-2028 (USD MILLION) TABLE 14 WORLD IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY APPLICATION, 2014-2018, (USD MILLION) TABLE 15 WORLD IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 16 NORTH AMERICA IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY COUNTRY, 2014-2018, (USD MILLION) TABLE 17 NORTH AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED COUNTRY ANALYSIS, 2020-2028 (USD MILLION) TABLE 18 NORTH AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 19 NORTH AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED SERVICE TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 20 NORTH AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED AIRCRAFT TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 21 NORTH AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED CLASS ANALYSIS, 2020-2028 (USD MILLION) TABLE 22 NORTH AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED FIT ANALYSIS, 2020-2028 (USD MILLION) TABLE 23 NORTH AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TECHNOLOGY ANALYSIS, 2020-2028 (USD MILLION) TABLE 24 NORTH AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 25 U.S. IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 26 U.S. IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 27 CANADA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 28 CANADA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 29 EUROPE IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY COUNTRY, 2014-2018, (USD MILLION) TABLE 30 EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED COUNTRY ANALYSIS, 2020-2028 (USD MILLION) TABLE 31 EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 32 EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED SERVICE TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 33 EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED AIRCRAFT TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 34 EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED CLASS ANALYSIS, 2020-2028 (USD MILLION) TABLE 35 EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED FIT ANALYSIS, 2020-2028 (USD MILLION) TABLE 36 EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TECHNOLOGY ANALYSIS, 2020-2028 (USD MILLION) TABLE 37 EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 38 U.K. IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 39 U.K. IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 40 GERMANY IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 41 GERMANY IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 42 FRANCE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 43 FRANCE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 44 REST OF EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 45 REEST OF EUROPE IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 46 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY COUNTRY, 2014-2018, (USD MILLION) TABLE 47 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED COUNTRY ANALYSIS, 2020-2028 (USD MILLION) TABLE 48 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 49 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED SERVICE TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 50 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED AIRCRAFT TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 51 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED CLASS ANALYSIS, 2020-2028 (USD MILLION) TABLE 52 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED FIT ANALYSIS, 2020-2028 (USD MILLION) TABLE 53 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TECHNOLOGY ANALYSIS, 2020-2028 (USD MILLION) TABLE 54 ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 55 JAPAN IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 56 JAPAN IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 57 CHINA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 58 CHINA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 59 INDIA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 60 INDIA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 61 REST OF APAC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 62 REST OF APAC IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 63 ROW IN-FLIGHT ENTERTAINMENT BENCHMARK MARKET REVENUE ANALYSIS BY COUNTRY, 2014-2018, (USD MILLION) TABLE 64 ROW IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED COUNTRY ANALYSIS, 2020-2028 (USD MILLION) TABLE 65 ROW IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 66 ROW IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED SERVICE TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 67 ROW IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED AIRCRAFT TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 68 ROW IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED CLASS ANALYSIS, 2020-2028 (USD MILLION) TABLE 69 ROW IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED FIT ANALYSIS, 2020-2028 (USD MILLION) TABLE 70 ROW IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TECHNOLOGY ANALYSIS, 2020-2028 (USD MILLION) TABLE 71 ROW IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 72 MIDDLE EAST IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 73 MIDDLE EAST IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 74 AFRCA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 75 AFRICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION) TABLE 76 LATIN AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED TYPE ANALYSIS, 2020-2028 (USD MILLION) TABLE 77 LATIN AMERICA IN-FLIGHT ENTERTAINMENT ESTIMATED AND PROJECTED APPLICATION ANALYSIS, 2020-2028 (USD MILLION)
Frequently Asked Questions
What is the future market value of the ?
The current market value for is expected USD XX million/billion by 2022.
What is the CAGR of the Market?
The is to grow at a CAGR of 5.3% during the forecast by 2032.
What is the Market segment?
On the basis of type, the is segmented into Types.