Global Family Entertainment Centers Market was valued at USD XX Billion in the year 2020. Global Family Entertainment Centers Market is further estimated to grow at a CAGR of XX% from 2021 to 2030 and it will reach USD XX Billion by the year 2030. The North America region holds the highest market share in 2020 and the Asia Pacific is considered as the fastest growing market in the forecasted period. At a country level, US, China are projected to grow strongly in the coming years due to increasing density of population and funding through Research and Development. The Global Family Entertainment Centers Report 2020-2030 covers market opportunities and challenges, key market regulations’ information, analysis of new products from the market players and key market trends, market share analysis for key players, supply chain and value chain analysis, product and Material trends, pricing analysis, emerging applications, technologies and major recent developments. This information has also been provided for the major country markets in these regions. Market shares, size and growth potential are assessed for these major country markets. Market opportunities, challenges, government regulations, market share analysis by major competitors, recent major market developments (product launches, M&A, partnerships, etc.) and other information have been covered for the major country markets listed in this section. On the basis of Type, the market is divided as Children’s Entertainment Centers (CECs), Children’s Edutainment Centers (CEDCs), Adult Entertainment Centers (AECs), and Location-based VR Entertainment Centers (LBECs). In which Children’s Entertainment Centers for the largest market share due to increasing demand in future market trends. Regional breakdown and deep analysis of each of the aforesaid segments is included for North America, Europe, Asia-Pacific, and ROW. Market player analysis of major companies such as Seaworld Entertainment, Smaaash Entertainment Pvt. Ltd., The Walt Disney Company, Dave & Buster’s Inc., CEC Entertainment, Inc., Time Zone Entertainment Pvt. Ltd., Cinergy Entertainment, Funcity, Merlin Entertainment, LEGOLAND Discovery Center, Main Event Entertainment and Scene 75 Entertainment Centers, and others.
Scope:
Report Data
Market
Forecast 2022
XX million/billion (2022-2032)
CAGR 2022 - 2032
%
Analysis Period
2022 - 2032
Base Year
2021
Forecast Data
2022 - 2032
Segments Covered
By Type, By Application, And by Regions
Regional Scope
North America, Europe, Asia Pacific, Latin America, and Middle East & Africa
1 INTRODUCTION 1.1 OBJECTIVES 1.2 MARKET DEFINITION 1.2.1 MARKET SCOPE 1.3 RESEARCH METHODOLOGY 1.3.1 SECONDARY DATA 1.3.2 PRIMARY DATA 1.3.3 MARKET SIZE ESTIMATION 1.3.4 MARKET BREAKDOWN AND DATA TRIANGULATION 1.4 STAKEHOLDERS 1.5 CURRENCY 1.6 RESEARCH ASSUMPTIONS 1.7 LIMITATION 2 EXECUTIVE SUMMARY 3 MARKET OUTLOOK 3.1 INTRODUCTION 3.2 DROC MATRIX 3.3 MARKET CHALLENGES 3.4 MARKET SHARE ANALYSIS 3.5 COST STRUCTURE ANALYSIS 3.6 VALUE CHAIN ANALYSIS 3.7 COVID-19 IMPACT ANALYSES 4 INDUSTRY TRENDS 4.1 INTRODUCTION 4.2 PESTEL ANALYSIS 4.3 PORTER’S FIVE FORCES MODEL 4.3.1 DEGREE OF COMPETITION 4.3.2 BARGAINING POWER OF BUYERS 4.3.3 BARGAINING POWER OF SUPPLIERS 4.3.4 THREAT FROM SUBSTITUTES 4.3.5 THREAT FROM NEW ENTRANTS 5 FAMILY ENTERTAINMENT CENTERS TYPE ANALYSIS 5.1 INTRODUCTION 5.2 HISTORICAL MARKET TYPE ANALYSIS, 2015-2019 5.3 CURRENT AND FUTURE MARKET VALUE (MILLION) PROJECTIONS, 2020–2030 5.4 Y-O-Y GROWTH TREND ANALYSIS 5.5 CHILDREN’S ENTERTAINMENT CENTERS (CECS) 5.6 CHILDREN’S EDUTAINMENT CENTERS (CEDCS) 5.7 ADULT ENTERTAINMENT CENTERS (AECS) 5.8 LOCATION-BASED VR ENTERTAINMENT CENTERS (LBECS) 6 FAMILY ENTERTAINMENT CENTERS MARKET VISITOR DEMOGRAPHICS ANALYSIS 6.1 INTRODUCTION 6.2 HISTORICAL MARKET VISITOR DEMOGRAPHICS ANALYSIS, 2015-2019 6.3 CURRENT AND FUTURE MARKET VALUE (MILLION) PROJECTIONS, 2020–2030 6.4 Y-O-Y GROWTH TREND ANALYSIS 6.5 FAMILIES WITH CHILDREN (0-8) 6.6 FAMILIES WITH CHILDREN (9-12) 6.7 TEENAGERS (13-19) 6.8 YOUNG ADULTS (20-25) 6.9 ADULTS (AGES 25+) 7 FAMILY ENTERTAINMENT CENTERS MARKET FACILITY SIZE ANALYSIS 7.1 INTRODUCTION 7.2 HISTORICAL MARKET FACILITY SIZE ANALYSIS, 2015-2019 7.3 CURRENT AND FUTURE MARKET VALUE (MILLION) PROJECTIONS, 2020–2030 7.4 Y-O-Y GROWTH TREND ANALYSIS 7.5 < 5,000 SQ. FEET 7.6 5,001 TO 10,000 SQ. FEET 7.7 10,001 TO 20,000 SQ. FEET 7.8 20,001 TO 40,000 SQ. FEET 7.9 > 40,000 SQ. FEET 8 FAMILY ENTERTAINMENT CENTERS MARKET APPLICATION ANALYSIS 8.1 INTRODUCTION 8.2 HISTORICAL MARKET APPLICATION ANALYSIS, 2015-2019 8.3 CURRENT AND FUTURE MARKET VALUE (MILLION) PROJECTIONS, 2020–2030 8.4 Y-O-Y GROWTH TREND ANALYSIS 8.5 ARCADE STUDIOS 8.6 AR AND VR GAMING ZONES 8.7 PHYSICAL PLAY ACTIVITIES 8.8 SKILL/COMPETITION GAMES 8.9 OTHERS 9 GLOBAL FAMILY ENTERTAINMENT CENTERS REGIONAL ANALYSIS 9.1 INTRODUCTION 9.2 NORTH AMERICA 9.2.1 NORTH AMERICA HISTORICAL MARKET COUNTRY ANALYSIS, 2015-2019 9.2.2 CURRENT AND FUTURE MARKET VALUE (MILLION) PROJECTIONS, 2020–2030 9.2.3 Y-O-Y GROWTH TREND ANALYSIS 9.2.3.1 U.S. 9.2.3.2 Canada 9.2.3.3 Mexico 9.3 ASIA-PACIFIC 9.3.1 APAC HISTORICAL MARKET COUNTRY ANALYSIS, 2015-2019 9.3.2 Y-O-Y GROWTH TREND ANALYSIS 9.3.2.1 China 9.3.2.2 Japan 9.3.2.3 Korea 9.3.2.4 India 9.3.2.5 Southeast Asia 9.4 MIDDLE EAST AND AFRICA 9.4.1 MIDDLE EAST AND AFRICA HISTORICAL MARKET COUNTRY ANALYSIS, 2015-2019 9.4.2 CURRENT AND FUTURE MARKET VALUE (MILLION) PROJECTIONS, 2020–2030 9.4.3 Y-O-Y GROWTH TREND ANALYSIS 9.4.3.1 Saudi Arabia 9.4.3.2 UAE 9.4.3.3 Egypt 9.4.3.4 Nigeria 9.4.3.5 South Africa 9.5 EUROPE 9.5.1 EUROPE HISTORICAL MARKET COUNTRY ANALYSIS, 2015-2019 9.5.2 CURRENT AND FUTURE MARKET VALUE (MILLION) PROJECTIONS, 2020–2030 9.5.3 Y-O-Y GROWTH TREND ANALYSIS 9.5.3.1 Germany 9.5.3.2 France 9.5.3.3 UK 9.5.3.4 Russia 9.5.3.5 Italy 9.6 SOUTH AMERICA 9.6.1 SOUTH AMERICA HISTORICAL MARKET COUNTRY ANALYSIS, 2015-2019 9.6.2 CURRENT AND FUTURE MARKET VALUE (MILLION) PROJECTIONS, 2020–2030 9.6.3 Y-O-Y GROWTH TREND ANALYSIS 9.6.3.1 Brazil 9.6.3.2 Argentina 9.6.3.3 Columbia 10 MARKET PLAYERS 10.1 CINERGY ENTERTAINMENT GROUP 10.1.1 BUSINESS OVERVIEW: 10.1.2 PRODUCT PORTFOLIO 10.1.3 RECENT DEVELOPMENTS 10.1.4 SWOT ANALYSIS: 10.2 KIDZANIA, S.A. DE C.V. 10.3 SCENE 75 CINCINNATI ENTERTAINMENT CENTER, LLC. 10.4 LUCKY STRIKE ENTERTAINMENT INC. 10.5 CEC ENTERTAINMENT 10.6 DAVE & BUSTER'S 10.7 MAIN EVENT ENTERTAINMENT 10.8 LEGOLAND DISCOVERY CENTER 10.9 GATTI'S PIZZA 10.10 BOWLMOR AMF 10.11 NICKELODEON UNIVERSE 10.12 SMAASH ENTERTAINMENT 10.13 AMOEBA SERVICES 10.14 FUNCITY 10.15 TIME ZONE ENTERTAINMENT 10.16 TENPIN 10.17 KIDZANIA 10.18 BANDAI NAMCO ENTERTAINMENT 10.19 TOY TOWN 10.20 WALT DISNEY 11 ABOUT US
TABLE 1 FAMILY ENTERTAINMENT CENTERS REGIONAL ANALYSIS, 2020–2030 (USD MILLION) TABLE 2 GLOBAL FAMILY ENTERTAINMENT CENTERS MARKET, 2020–2030, (USD MILLION) TABLE 3 FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE REGIONAL ANALYSIS, 2020–2030 (USD MILLION) TABLE 4 GLOBAL FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET TYPE ANALYSIS, 2015-2019, (USD MILLION) TABLE 5 FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030 (USD MILLION) TABLE 6 GLOBAL FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET VISITOR DEMOGRAPHICS ANALYSIS, 2015-2019, (USD MILLION) TABLE 7 FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE VISITOR DEMOGRAPHICS ANALYSIS, 2020–2030 (USD MILLION) TABLE 8 GLOBAL FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET FACILITY SIZE ANALYSIS, 2015-2019, (USD MILLION) TABLE 9 FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE FACILITY SIZE ANALYSIS, 2020–2030 (USD MILLION) TABLE 10 GLOBAL FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET APPLICATION ANALYSIS, 2015-2019, (USD MILLION) TABLE 11 FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030 (USD MILLION) TABLE 12 NORTH AMERICA FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET ANALYSIS, 2015-2019, (USD MILLION) TABLE 13 NORTH AMERICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030 (USD MILLION) TABLE 14 NORTH AMERICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE VISITOR DEMOGRAPHICS ANALYSIS, 2020–2030 (USD MILLION) TABLE 15 NORTH AMERICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE FACILITY SIZE ANALYSIS, 2020–2030 (USD MILLION) TABLE 16 NORTH AMERICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030 (USD MILLION) TABLE 17 U.S. FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2015–2020 TABLE 18 U.S. FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 19 U.S. FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 20 CANADA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 21 CANADA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 22 MEXICO FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 23 MEXICO FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 24 APAC FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET ANALYSIS, 2015-2019, (USD MILLION) TABLE 25 ASIA-PACIFIC FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030 (USD MILLION) TABLE 26 ASIA-PACIFIC FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE VISITOR DEMOGRAPHICS ANALYSIS, 2020–2030 (USD MILLION) TABLE 27 ASIA-PACIFIC FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE FACILITY SIZE ANALYSIS, 2020–2030 (USD MILLION) TABLE 28 ASIA-PACIFIC FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030 (USD MILLION) TABLE 29 CHINA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 30 CHINA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 31 JAPAN FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 32 JAPAN FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 33 KOREA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 34 KOREA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 35 INDIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 36 INDIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 37 SOUTHEAST ASIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 38 SOUTHEAST ASIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 39 MIDDLE EAST AND AFRICA FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET ANALYSIS, 2015-2019, (USD MILLION) TABLE 40 MIDDLE EAST AND AFRICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030 (USD MILLION) TABLE 41 MIDDLE EAST AND AFRICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE VISITOR DEMOGRAPHICS ANALYSIS, 2020–2030 (USD MILLION) TABLE 42 MIDDLE EAST AND AFRICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE FACILITY SIZE ANALYSIS, 2020–2030 (USD MILLION) TABLE 43 MIDDLE EAST AND AFRICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030 (USD MILLION) TABLE 44 SAUDI ARABIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 45 SAUDI ARABIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 46 UAE FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 47 UAE FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 48 EGYPT FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 49 EGYPT FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 50 NIGERIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 51 NIGERIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 52 SOUTH AFRICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 53 SOUTH AFRICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 54 EUROPE FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET ANALYSIS, 2015-2019, (USD MILLION) TABLE 55 EUROPE FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030 (USD MILLION) TABLE 56 EUROPE FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE VISITOR DEMOGRAPHICS ANALYSIS, 2020–2030 (USD MILLION) TABLE 57 EUROPE FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE FACILITY SIZE ANALYSIS, 2020–2030 (USD MILLION) TABLE 58 EUROPE FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030 (USD MILLION) TABLE 59 GERMANY FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 60 GERMANY FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 61 FRANCE FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 62 FRANCE FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 63 UK FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 64 UK FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 65 RUSSIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 66 RUSSIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 67 ITALY FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 68 ITALY FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 69 SOUTH AMERICA FAMILY ENTERTAINMENT CENTERS HISTORICAL MARKET ANALYSIS, 2015-2019, (USD MILLION) TABLE 70 SOUTH AMERICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030 (USD MILLION) TABLE 71 SOUTH AMERICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE VISITOR DEMOGRAPHICS ANALYSIS, 2020–2030 (USD MILLION) TABLE 72 SOUTH AMERICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE FACILITY SIZE ANALYSIS, 2020–2030 (USD MILLION) TABLE 73 SOUTH AMERICA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030 (USD MILLION) TABLE 74 BRAZIL FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 75 BRAZIL FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 76 ARGENTINA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 77 ARGENTINA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION) TABLE 78 COLUMBIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE TYPE ANALYSIS, 2020–2030, (USD MILLION) TABLE 79 COLUMBIA FAMILY ENTERTAINMENT CENTERS CURRENT AND FUTURE APPLICATION ANALYSIS, 2020–2030, (USD MILLION)
Frequently Asked Questions
What is the future market value of the ?
The current market value for is expected USD XX million/billion by 2022.
What is the CAGR of the Market?
The is to grow at a CAGR of 5.3% during the forecast by 2032.
What is the Market segment?
On the basis of type, the is segmented into Types.